Game Design Documents – Real Industry Examples

One of the things you rarely get to see, unless you’re working in the games industry, are design documents for commercial games.
Of course, people publish design documents templates and write books and articles about game design.

Al Lowe, who designed and development some of the best adventure games ever made (Leisure Suit Larry, Freddy Pharkas, …), has posted a series of game design documents for several of the adventure games he worked on at Sierra.
It’s pretty cool to go over these documents and compare them with the actual shipped game, plus it gives some real good insight to game design…

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