André Furtado’s SharpLudus project is a very interesting-looking application of the DSL Tools.
The proposed approach is targeted at the adventure games domain. It encompasses visual domain-specific languages, semantic validators and code generators to make game developers and designers to work more productively, with a higher level of abstraction and closer to their application domain. Such concepts were implemented and deployed into a host development environment (Visual Studio .NET), and a real world scenario was developed to illustrate and validate the proposal.
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