designinteract.com features a very interesting article about the UI design process of Microsoft’s Xbox 360.
“Taking two years to design an interface may sound like a long time, but not when it’s for a media product. For the iPods and Tivos of the world, the difference between success and failure often lies in how quickly a person can learn the interface and begin using the device. As a result, such projects have lengthy timelines and budgets that would astonish the average Web designer…”
Read the full article here…
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