Microsoft DirectX Slides from the Game Developers Conference 2005
Game Development, Software Development
Get them here:
Game Developers Conference 2005
This download includes presentations given by the Windows gaming and graphics team at the Game Developers Conference 2005. Included is the Microsoft DirectX Developer Day content and the High-Level Shader Language (HLSL) Workshop content.
Besides the HLSL Workshop content mentioned above it also contains an introduction to Visual Studio 2005 features (especially C++ compiler optimizations), Advanced PTR, Best Practices and more….
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Tags: DirectX, Game Development


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