I started working on the next major version of Sharp3D.Math (2.0) using version 2.0 of the .NET Framework.

Some of the features I am adding:

  • Non-uniform real number random generetors.
  • Signal processing framework.
  • Statistics methods.
  • 3D surfaces.
  • and more….

I would appreciate comments, suggestions etc…

 


Similar Posts:

Share and Enjoy:
  • Digg
  • del.icio.us
  • Facebook
  • DotNetKicks
  • DZone
  • Slashdot
  • TwitThis
  • E-mail this story to a friend!
  • StumbleUpon


Leave a Comment