There is an interesting article at extremetech.com about Microsoft’s plans for its next generation 3D graphics API.
Basically, according to the article, Microsoft plans to merge its DirectX with GDI+ for its longhorn platform (which relies heavily on 3D graphics).
One of the main shortcommings of DirectX at the moment is vector graphics (In GDI+ you can draw arrows, arcs etc. which is a complex task in DirectX). Hopefully this new platform will bring the advantages of GDI+ to DirectX…
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Tags: DirectX, Game Development


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